Gameplay Software Engineer IV

Redmond, Washington


Employer: Iron Systems
Industry: Software Development
Salary: Competitive
Job type: Full-Time

Iron Systems is an innovative, customer-focused provider of custom-built computing infrastructure platforms such as network servers, storage, OEM/ODM appliances & embedded systems. For more than 15 years, customer have trusted us for our innovative problem solving combined with holistic design, engineering, manufacturing, logistic and global support services.

Job Title: Gameplay Software Engineer IV
Location: US - WA - Redmond


About Role::
  • As a Design Prototyper in Reality Labs Research, you will work closely with a team of Engineers, Designers, and Research Scientists to bring prototypes of emerging technologies to life.
  • You will collaborate cross-functionally to design and build prototypes that help define the future of augmented & virtual reality.
  • Your work will be used in user research studies, technology demos, and proof of concept prototypes.
  • The ideal candidate is a highly creative individual who has expertise in 3D interactive experiences and proficiency in Unity.
  • This is an opportunity to join a diverse, interdisciplinary team experimenting with bold ideas in areas including optics, displays, user experience, and perception science, working to solve novel problems from first principles.
  • This position is a contract position and based in Redmond.
  • Join the adventure of a lifetime as we make science fiction real and change the world.
Responsibilities:
  • Develop experiential SW prototypes for Reality Labs Research projects Implement experience design specs
  • Participate in the development of team toolsets and prototyping processes
  • Clearly articulate prototyping decisions to a diverse set of internal stakeholders
  • Support Design and User Researchers with creating user study experiences
Required Qualifications:
  • 4+ years Game Development experience with Unity (C#), Unreal Engine or
  • 4+ other 3D engines
  • Experience with AR/VR SDKs, e.g. developing for Quest or PCVR with Oculus SDK
  • Experience with novel inputs (e.g. hand tracking, eye tracking, computer vision)
  • Ability to solve ambiguous problems through rapid iteration Strong 3D Math skills
  • Portfolio featuring examples of interactive prototyping with AR/VR/MR headsets
Desired Qualifications:
  • Proven ability to collaborate in cross-functional environments
  • 2+ years experience with VR Rendering and VR-compatible HLSL shader
  • 2+ programming
  • Experience with hardware prototyping (e.g. Arduino, Raspberry Pi)
  • Experience programming in Python or other scripting languages
  • Experience with low-level coding of SW components to support experience prototyping

Created: 2024-05-18
Reference: a4vVp0000000mO1IAI
Country: United States
State: Washington
City: Redmond


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