Research Engineer - Machine Perception Systems
Redmond, Washington
Employer: Meta
Industry:
Salary: Competitive
Job type: Full-Time
Meta Quest
Research Engineer - Machine Perception Systems
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Meta Quest
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Redmond, WA
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At Reality Labs Research (RL Research), you will join a world-class team exploring cutting edge machine learning, computer vision, hardware, software, and state-of-the-art augmented and mixed reality technology. Every day, you will work alongside the world's leading Research Scientists, and Engineers to explore the next generation of research opportunities on the path to building future machine perception enabled XR devices. Meta is seeking a Research Engineer with expertise in sensors and algorithms for machine perception capable of working through all the stages of prototype development from sensors and compute selection to firmware development and algorithm prototyping and testing. A successful candidate in this role is self-driven, creative and capable of coordinating across a multidisciplinary engineering team to bring a prototype from concept to realization. This person will take initiative and should be willing to execute consistently in an agile, fast-paced environment.
Research Engineer - Machine Perception Systems Responsibilities
Minimum Qualifications
Preferred Qualifications
For those who live in or expect to work from California if hired for this position, please click here for additional information.
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Data Center
About Meta
Meta builds technologies that help people connect, find communities, and grow businesses. When Facebook launched in 2004, it changed the way people connect. Apps like Messenger, Instagram and WhatsApp further empowered billions around the world. Now, Meta is moving beyond 2D screens toward immersive experiences like augmented and virtual reality to help build the next evolution in social technology. People who choose to build their careers by building with us at Meta help shape a future that will take us beyond what digital connection makes possible today-beyond the constraints of screens, the limits of distance, and even the rules of physics.
Meta is committed to providing reasonable support (called accommodations) in our recruiting processes for candidates with disabilities, long term conditions, mental health conditions or sincerely held religious beliefs, or who are neurodivergent or require pregnancy-related support. If you need support, please reach out to accommodations-ext@fb.com .
$85.10/hour to $251,000/year + bonus + equity + benefits
Individual compensation is determined by skills, qualifications, experience, and location. Compensation details listed in this posting reflect the base hourly rate, monthly rate, or annual salary only, and do not include bonus, equity or sales incentives, if applicable. In addition to base compensation, Meta offers benefits. Learn more about benefits at Meta.
Research Engineer - Machine Perception Systems
Apply to this job
Meta Quest
Location pin icon
Redmond, WA
Apply to this job
At Reality Labs Research (RL Research), you will join a world-class team exploring cutting edge machine learning, computer vision, hardware, software, and state-of-the-art augmented and mixed reality technology. Every day, you will work alongside the world's leading Research Scientists, and Engineers to explore the next generation of research opportunities on the path to building future machine perception enabled XR devices. Meta is seeking a Research Engineer with expertise in sensors and algorithms for machine perception capable of working through all the stages of prototype development from sensors and compute selection to firmware development and algorithm prototyping and testing. A successful candidate in this role is self-driven, creative and capable of coordinating across a multidisciplinary engineering team to bring a prototype from concept to realization. This person will take initiative and should be willing to execute consistently in an agile, fast-paced environment.
Research Engineer - Machine Perception Systems Responsibilities
- Work with researchers to develop novel sensors and compute systems based on computer vision and machine learning.
- Bring up new devices and lead performance tuning exercises that span across hardware/firmware/software teams
- Debug complex, system-level, multi-component issues that typically span across multiple layers from sensor to application
- Port/optimize software/firmware components to low power embedded processors.
- Responsible for contributing to system improvements to optimize power consumption, reduce latency or other system level performance.
Minimum Qualifications
- Bachelor's degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience.
- 3+ years of engineering experience in building complex prototypes involving multiple HW and SW components.
- Experience with rapid prototyping and disciplined software development processes in C/C++.
- Experience in cooperating with cross-functional teams
Preferred Qualifications
- Masters degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience.
- Experience working autonomously, handling concurrent projects where timelines may be ambiguous or changing, and prioritizing by balancing required effort with resulting impact.
- 5+ years experience with C/C++ software development for HW devices including embedded systems.
- Experience of implementation/porting of machine perception algorithms on resource constrained HW.
- Technical knowledge across a range of XR device level topics including camera/sensor calibration, timestamping, latency and power measurement.
- Proven understanding of imaging and inertial measurement sensors technologies.
For those who live in or expect to work from California if hired for this position, please click here for additional information.
Start preparing
Learn about how to prepare for your interview with our interview guide, tips, and interactive experiences.
Visit interview prep
Locations
Warning notice
Your browser doesn't support mapbox-gl library. To see the map, turn on WebGL in your browser settings and try again.
Data Center
About Meta
Meta builds technologies that help people connect, find communities, and grow businesses. When Facebook launched in 2004, it changed the way people connect. Apps like Messenger, Instagram and WhatsApp further empowered billions around the world. Now, Meta is moving beyond 2D screens toward immersive experiences like augmented and virtual reality to help build the next evolution in social technology. People who choose to build their careers by building with us at Meta help shape a future that will take us beyond what digital connection makes possible today-beyond the constraints of screens, the limits of distance, and even the rules of physics.
Meta is committed to providing reasonable support (called accommodations) in our recruiting processes for candidates with disabilities, long term conditions, mental health conditions or sincerely held religious beliefs, or who are neurodivergent or require pregnancy-related support. If you need support, please reach out to accommodations-ext@fb.com .
$85.10/hour to $251,000/year + bonus + equity + benefits
Individual compensation is determined by skills, qualifications, experience, and location. Compensation details listed in this posting reflect the base hourly rate, monthly rate, or annual salary only, and do not include bonus, equity or sales incentives, if applicable. In addition to base compensation, Meta offers benefits. Learn more about benefits at Meta.
Created: 2024-09-06
Reference: 328208476925501
Country: United States
State: Washington
City: Redmond
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