Software Architect - AR/VR and Haptics Research
Redmond, Washington
Employer: Meta
Industry:
Salary: Competitive
Job type: Full-Time
Meta Quest
Software Architect - AR/VR and Haptics Research
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Meta Quest
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Redmond, WA
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At Meta's Reality Labs Research, our goal is to make world-class consumer virtual, augmented, and mixed reality experiences. Come work alongside industry-leading scientists and engineers to create the technology that makes VR and AR pervasive and universal. Join the adventure of a lifetime as we make science fiction real and change the world. We are a world-class team of researchers and engineers creating the future of augmented and virtual reality, which together will become as universal and essential as smartphones and personal computers are today. And just as personal computers have done over the past 45 years, AR and VR will ultimately change everything about how we work, play, and connect. We are developing all the technologies needed to enable breakthrough Smartglasses, AR glasses, and VR headsets, including optics and displays, computer vision, audio, graphics, brain-computer interfaces, haptic interaction, eye/hand/face/body tracking, perception science, and true telepresence. Some of those will advance much faster than others, but they all need to happen to enable AR and VR that are so compelling that they become an integral part of our lives. RL Research is looking for an experienced, innovative Software Engineer to join our growing team. You will be partnering with a team of dedicated researchers, developers, and engineers. You will operate at the intersection of wearable devices, haptics, and reusable software to build a next generation research platform.
Software Architect - AR/VR and Haptics Research Responsibilities
Minimum Qualifications
Preferred Qualifications
For those who live in or expect to work from California if hired for this position, please click here for additional information.
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Data Center
About Meta
Meta builds technologies that help people connect, find communities, and grow businesses. When Facebook launched in 2004, it changed the way people connect. Apps like Messenger, Instagram and WhatsApp further empowered billions around the world. Now, Meta is moving beyond 2D screens toward immersive experiences like augmented and virtual reality to help build the next evolution in social technology. People who choose to build their careers by building with us at Meta help shape a future that will take us beyond what digital connection makes possible today-beyond the constraints of screens, the limits of distance, and even the rules of physics.
Meta is committed to providing reasonable support (called accommodations) in our recruiting processes for candidates with disabilities, long term conditions, mental health conditions or sincerely held religious beliefs, or who are neurodivergent or require pregnancy-related support. If you need support, please reach out to accommodations-ext@fb.com .
$213,000/year to $293,000/year + bonus + equity + benefits
Individual compensation is determined by skills, qualifications, experience, and location. Compensation details listed in this posting reflect the base hourly rate, monthly rate, or annual salary only, and do not include bonus, equity or sales incentives, if applicable. In addition to base compensation, Meta offers benefits. Learn more about benefits at Meta.
Software Architect - AR/VR and Haptics Research
Apply to this job
Meta Quest
Location pin icon
Redmond, WA
Apply to this job
At Meta's Reality Labs Research, our goal is to make world-class consumer virtual, augmented, and mixed reality experiences. Come work alongside industry-leading scientists and engineers to create the technology that makes VR and AR pervasive and universal. Join the adventure of a lifetime as we make science fiction real and change the world. We are a world-class team of researchers and engineers creating the future of augmented and virtual reality, which together will become as universal and essential as smartphones and personal computers are today. And just as personal computers have done over the past 45 years, AR and VR will ultimately change everything about how we work, play, and connect. We are developing all the technologies needed to enable breakthrough Smartglasses, AR glasses, and VR headsets, including optics and displays, computer vision, audio, graphics, brain-computer interfaces, haptic interaction, eye/hand/face/body tracking, perception science, and true telepresence. Some of those will advance much faster than others, but they all need to happen to enable AR and VR that are so compelling that they become an integral part of our lives. RL Research is looking for an experienced, innovative Software Engineer to join our growing team. You will be partnering with a team of dedicated researchers, developers, and engineers. You will operate at the intersection of wearable devices, haptics, and reusable software to build a next generation research platform.
Software Architect - AR/VR and Haptics Research Responsibilities
- Work with a cross functional group to help define technical goals
- Effectively communicate complex features and systems
- Partner with other engineers to evaluate, prioritize, and implement technical solutions
- Make significant code contributions as a hands-on engineer
Minimum Qualifications
- Bachelor's degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience.
- 10+ years of programming experience
- Proficiency in C/C++
- Experience defining software system architectures and reusable platforms
- Experience communicating and working across functions to drive solutions
- Experience leading projects
Preferred Qualifications
- Experience in robotics, mechatronics, and/or haptics
- Experience in AR/VR
- Experience working in a research environment
- 3D math expertise
- Experience working with modern game engines like Unity or Unreal
For those who live in or expect to work from California if hired for this position, please click here for additional information.
Start preparing
Learn about how to prepare for your interview with our interview guide, tips, and interactive experiences.
Visit interview prep
Locations
Warning notice
Your browser doesn't support mapbox-gl library. To see the map, turn on WebGL in your browser settings and try again.
Data Center
About Meta
Meta builds technologies that help people connect, find communities, and grow businesses. When Facebook launched in 2004, it changed the way people connect. Apps like Messenger, Instagram and WhatsApp further empowered billions around the world. Now, Meta is moving beyond 2D screens toward immersive experiences like augmented and virtual reality to help build the next evolution in social technology. People who choose to build their careers by building with us at Meta help shape a future that will take us beyond what digital connection makes possible today-beyond the constraints of screens, the limits of distance, and even the rules of physics.
Meta is committed to providing reasonable support (called accommodations) in our recruiting processes for candidates with disabilities, long term conditions, mental health conditions or sincerely held religious beliefs, or who are neurodivergent or require pregnancy-related support. If you need support, please reach out to accommodations-ext@fb.com .
$213,000/year to $293,000/year + bonus + equity + benefits
Individual compensation is determined by skills, qualifications, experience, and location. Compensation details listed in this posting reflect the base hourly rate, monthly rate, or annual salary only, and do not include bonus, equity or sales incentives, if applicable. In addition to base compensation, Meta offers benefits. Learn more about benefits at Meta.
Created: 2024-09-24
Reference: 2812180332291879
Country: United States
State: Washington
City: Redmond
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